RETROPLAY← World index

// R-CDIndependent runtime / WebAssembly

C-Dogs SDL,
rebuilt for the browser.

A separate top-down action runtime for the libre C-Dogs SDL game. It has its own WebAssembly module, SDL input surface and local save filesystem; it does not share the Doom game loop or WAD loader.

Runtime statusPreparing C-Dogs SDL assets…
Runtime
SDL2 / WebAssembly
Content
Free C-Dogs SDL data
Session
Local browser storage
Input
Keyboard / touch / gamepad*

D-pad: move / menu
↵ select · △ map
□ switch · ○ grenade · × fire

Prototype scope: C-Dogs SDL is a different, self-contained engine and free-content game—not a Doom WAD. Multiplayer networking is intentionally disabled in this first browser build; the focus is solo/local play and isolated runtime validation. *Gamepad support is delegated to SDL and browser capability.