// OBR-01PLAYCHIVE original / OpenResident WebGL2 path
Restore the relay.
Outrun the echo.
Obsidian Relay is an original compact 3D survival-exploration game. Recover signal cells, wake a deep-sea relay station and reach the emergency bulkhead while hostile echoes close in. It launches as a self-contained WebAssembly runtime, with no account, external asset pack or player-file upload.
PSP TOUCH
D-pad: move through the station
×: interact · ↻: restart
□: fullscreen
- Runtime
- OpenResident renderer path / WebAssembly
- Content
- Original relay-station survival slice
- Objective
- Recover cells · restore relay · exit
- Input
- Keyboard / PSP touch / gamepad
- Distribution
- PLAYCHIVE original · non-commercial
Original runtime and assets: Obsidian Relay uses original gameplay code and procedural station geometry. It is delivered through PLAYCHIVE’s browser-focused OpenResident WebGL2/WebAssembly adapter path, but contains no Resident Evil disc data, characters, rooms, story, assets or filenames. The user-provided disc image was inspected only as archive metadata and is not part of this game.