// R-EWIndependent runtime / WebAssembly
Enter the
iron labyrinth.
A Wolfenstein-compatible browser engine built with ECWolf WebAssembly. The engine is ready here; select your own lawfully obtained compatible data files locally to launch a game. No original Wolfenstein data is bundled, uploaded or transmitted by PLAYCHIVE.
- Runtime
- ECWolf / WebAssembly
- Content
- Player-provided lawful data
- Session
- Browser-local storage
- Input
- Keyboard / touch / mouse-look
Import local game data
Select the complete group of original, shareware, or otherwise lawfully obtained compatible game files from your device. Files remain in this browser session and are never sent to PLAYCHIVE.
The original Wolfenstein 3D content is not included. The source release requires data from a released game version, so this runtime will only start after you choose a complete compatible data set.
D-pad: move / turn
△ use · □ strafe · ○ fire · × menu
Engine-only deployment: ECWolf’s browser build and its GPL notices are bundled. The original Wolfenstein 3D source release requires separate released game data and retains its own limited-use terms, so PLAYCHIVE does not distribute those data files. Engine notices · Source notice · ECWolf JS source.