Beats into Shapes runtime packaged for PLAYCHIVE Official HTML5 release: https://github.com/CoCoSol007/beats-into-shapes/releases/download/release-v1.0.1/beats-into-shapes-HTML5.zip Upstream repository: https://github.com/CoCoSol007/beats-into-shapes Pinned upstream release commit: c8d91e3c85d6bf92348be7f447f1047a97c0fe41 Release tag: release-v1.0.1 Artifact SHA-256: 1b1aa0eaecc6c47282e3abb42ef0877f631a0bd7075bda19729b2f414bc0bd58 Beats into Shapes is licensed GPL-3.0-or-later. Its complete corresponding source is available from the upstream repository above. The full upstream license is retained in BEATS-INTO-SHAPES-GPL-3.0-OR-LATER.txt. This directory is a local copy of the upstream project's official HTML5 release: all gameplay code, art, music, WebAssembly and PCK data are served from this directory. PLAYCHIVE's package script is scripts/build-beats-into-shapes-web.sh. No user game file, account, network score service, ad network or remote playable data is required. The browser runtime requires Cross-Origin Isolation for Godot threads. The MIT-licensed COI Service Worker is retained as coi-serviceworker.js. COI Service Worker upstream: https://github.com/gzuidhof/coi-serviceworker Pinned revision: 7b1d2a092d0d2dd2b7270b6f12f13605de26f214 License: COI-SERVICE-WORKER-MIT.txt